

You can test locally with cargo run -bin workshop - get 1512211167 | cargo run -bin gma - listįor general use you'll probably want to install the binaries and place them on PATH. STEAM_SDK_LOCATION=~/Downloads/steam_sdk cargo build # Search for cubemap textures in map Pakfile If you're in CI environment, you can use this URL for the binary: Grab a binary for your OS from the latest release: Workshop get 1512211167 | gma unpack - tiger & mdl cp tiger/models/kaesar/hobbs/hobbs.mdl my-contentīsp extract-entity-lump bowling.bsp bowling_final.bsp Quickstart mdl and its dependencies (materials+textures) to another folder # Fetch+Unpack workshop item, copy given. Workshop get 2137434632 | gma unpack - out & echo `date ` > out/date.txt & gma pack out | workshop update 2137434632. Workshop get 1512211167 | gma cat - "**.lua " # Get item, unpack to folder, update a file, repackage as gma, update to workshop gma in working dir # UNIMPLEMENTED: gma unpack myaddon.gma out "**.mdl" # download + print contents of all files matching pattern # unpack files matching given filter from. Workshop get 1512211167 | gma unpack - out
