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How to extract models from steam workshop downloads
How to extract models from steam workshop downloads













how to extract models from steam workshop downloads

You can test locally with cargo run -bin workshop - get 1512211167 | cargo run -bin gma - listįor general use you'll probably want to install the binaries and place them on PATH. STEAM_SDK_LOCATION=~/Downloads/steam_sdk cargo build # Search for cubemap textures in map Pakfile If you're in CI environment, you can use this URL for the binary: Grab a binary for your OS from the latest release: Workshop get 1512211167 | gma unpack - tiger & mdl cp tiger/models/kaesar/hobbs/hobbs.mdl my-contentīsp extract-entity-lump bowling.bsp bowling_final.bsp Quickstart mdl and its dependencies (materials+textures) to another folder # Fetch+Unpack workshop item, copy given. Workshop get 2137434632 | gma unpack - out & echo `date ` > out/date.txt & gma pack out | workshop update 2137434632. Workshop get 1512211167 | gma cat - "**.lua " # Get item, unpack to folder, update a file, repackage as gma, update to workshop gma in working dir # UNIMPLEMENTED: gma unpack myaddon.gma out "**.mdl" # download + print contents of all files matching pattern # unpack files matching given filter from. Workshop get 1512211167 | gma unpack - out















How to extract models from steam workshop downloads